iOS and Android development

A mobile product people can understand, trust, and keep using

From a focused operational app to a customer-facing product, we define the smallest valuable release and choose native or cross-platform technology based on real product constraints.

One mobile product designed for iOS and Android

Focused app

from €12k

Typical first release

8–18 weeks

Platforms

iOS + Android

01

When the current way of working becomes too expensive

A good project starts with a problem that can be explained, measured, and improved — not a wishlist of features.

01

The web workflow fails in the field

Employees or customers need camera, location, notifications, offline access, or a faster experience on the device they already use.

02

Two platforms double the uncertainty

Separate iOS and Android decisions affect scope, quality assurance, store release, maintenance, and the long-term team.

03

The app idea is larger than the first release

A credible launch needs one strong usage loop before secondary features, complex administration, and growth experiments.

02

What we can deliver

01

Customer mobile products

Account, booking, commerce, subscription, content, or service experiences designed for repeated mobile use.

02

Field and workforce apps

Task, inspection, document, photo, location, and offline workflows for people working away from a desk.

03

Backend and administration

Secure APIs, authentication, data, notifications, reporting, and the operational controls behind the app.

04

Store release support

Build configuration, release candidates, store assets checklist, review preparation, and production rollout.

03

Is this the right approach?

It fits when

  • The phone’s camera, location, notifications, biometrics, or offline capability matters.
  • Frequent customer or field use benefits from a dedicated app experience.
  • A mobile product supports a validated business process or product model.
  • You can identify one core workflow that makes the first release valuable.

Consider a simpler option first when

  • A responsive web application covers the complete use case.
  • The product depends on an unvalidated audience but has no launch or acquisition plan.
  • The first release includes several unrelated user journeys with equal priority.

04

From business problem to maintainable product

Each stage ends with a concrete decision, keeping scope, cost, and responsibility visible.

  1. 01

    Validate the mobile use case

    Confirm why an app is better than responsive web and identify the first repeatable user outcome.

  2. 02

    Choose native or cross-platform

    Compare performance, device access, team, platform behavior, timeline, and long-term maintenance.

  3. 03

    Design, build, and test the core loop

    Prototype the experience, connect the backend, and test on a defined real-device matrix.

  4. 04

    Release in controlled stages

    Use internal and beta tracks before store production, then monitor stability and product signals.

05

Indicative investment ranges

These ranges support early planning and are not a quote. The final estimate depends on confirmed scope, integrations, and acceptance criteria.

Prototype

€3,000–€8,000

Typical timeline: 2–4 weeks

Clickable or technical prototype for the core mobile workflow.

Focused iOS and Android app

€12,000–€35,000

Typical timeline: 8–16 weeks

Core workflow, accounts, backend connection, notifications, and store preparation.

Integrated product

€35,000–€80,000+

Typical timeline: 4–8+ months

Payments, several roles, complex backend, offline behavior, hardware, or system integrations.

What changes the price most

  • Native versus shared cross-platform codebase
  • Backend, administration, payments, and integration scope
  • Offline data, device hardware, background work, and notifications
  • Number of roles, markets, languages, and accessibility requirements
  • Real-device QA, analytics, release, and post-launch support

Technology chosen for the problem

SwiftKotlinFlutterReact NativeFirebaseStoreKitGoogle Play BillingREST & GraphQL APIs

Ownership and handover

  • Apple and Google developer accounts should remain under your organization.
  • Repository, signing, environments, and backend ownership are documented.
  • Release and handover scope includes the agreed build and operational notes.
  • Maintenance covers platform updates only when explicitly included.

06

Frequently asked questions

How much does a mobile app cost?+

A focused cross-platform first release commonly starts around €12,000–€35,000. Products with payments, complex backend workflows, offline data, hardware, or several roles often start around €35,000.

How long does it take to build an app?+

A focused first release usually takes 8–16 weeks. Larger products are safer to split into staged releases across four to eight months or more.

Should we choose native or cross-platform?+

Cross-platform is often efficient when iOS and Android share most product behavior. Native is stronger when platform-specific interaction, hardware access, performance, or independent platform roadmaps dominate.

Who owns the App Store and Google Play accounts?+

The client should own both developer accounts. The delivery team can receive the access needed to prepare and submit releases without controlling the business accounts.

Can you build the backend too?+

Yes. Mobile scope can include authentication, APIs, database, notifications, administration, analytics events, and integrations needed by the app.

A clear next step

Describe the process you want to improve

We will tell you whether the project makes sense, what belongs in the first phase, and the realistic investment range.

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Mobile App Development for iOS & Android | Tech Box